Disadvantages
Advantages
Skills
Animal Skills
Artistic Skills
Athletic Skills
Combat/Weapon Skills
Craft Skills
Language Skills
Medical Skills
Outdoor Skills
Professional Skills
Scientific Skills
Social Skills
Thief/Spy Skills
Vehicle Skills
- Spoiler:
- Absent-Mindedness- 15 points
Addiction [ specify drug, usage ]- variable, ask GM about particular substances
Age- 3 points per year over fifty
Albinism- 10 points
Alcoholism- 15 or 20 points depending on severity
Anarchist- 10 points
Anti-Authoritarian- 10 points
Bad Sight- 10 or 25 points, depending if you have corrective eyewear
Bad Temper-10 points
Berserk- 15 points
Blindness- 50 points
Bloodlust- 10 points
Bully- 10 points
Clumsy- 10 points
Code of Honor- 5 to 15 points, describe to GM for point value
Color Blindness- 10 points
Combat Paralysis- 15 points
Compulsive Behavior- 5 to 15 points, describe to GM for point value
Compulsive Lying- 15 points
Cowardice- 10 points
Curiosity- 5 to 15 points, depends on severity
Deafness- 20 points
Delusions- 1 to 15 points, describe to GM for point value
Dwarfism- 15 points
Dyslexia- 15 points
Epilepsy- 30 points
Eunuch- 5 points
Fanaticism- 15 points
Fat- 10 to 20 points, depends on the severity
Foul Mouth [ bad language ] - 5 points
Gigantism- 10 points
Gluttony- 5 points
Greed- 15 points
Gullibility- 10 points
Hard of Hearing- 10 points
Hemophilia- 30 points
Honesty- 10 points
Illiteracy- 10 points
Impulsiveness- 10 points
Intimidation [Appearance] - 10 points
Intolerance [ specify ]- 5 to 10 points, depends on severity
Jealousy- 10 points
Kleptomania- 15 points
Lame- 15 to 35 points, depends on the severity
Laziness- 10 points
Lecherousness- 15 points
Low Pain Threshold- 10 points
Medical Condition [ specify ] - 5 to 20 points depends on disease and severity/treatments
Megalomania- 10 points
Mental Illness [ specify ] - 5 to 20 points depends on diseases and severity/treatments
Miserliness- 10 points
Mute- 25 points
Narcissism - 5 to 10 points depends on severity
No Sense of Smell/Taste- 5 points
Odious Personal Habits [ specify ]- 5 to 15 points, describe to GM for point value
One Arm- 20 points
One Eye-15 points
One Hand- 15 points
One Leg- 25 points
Overconfidence- 10 points
Overweight- 5 points
Pacifism- 15 to 30, depends on severity
Paranoia [ specify ] - 10 points
Phobias [ must specify ] - describe to GM for point value
Poverty- 5 points, it won't matter much anyway
Primitive- 5 points
Pyromania- 5 points
Sadism- 15 points
Shyness- 5 to 15 points, depends on severity
Skinny- 5 points
Split Personality- 10 to 15 points, ask GM for guidance
Stubbornness- 5 points
Stuttering- 10 points
Truthfulness- 5 points
Unluckiness- 10 points
Vow [ specify ]- 1 to 15 points, describe to GM for point value
Weak Will- 8 points per level, ask GM
Youth- 2 points per year under 17
Advantages
- Spoiler:
- Absolute Direction- 5 points
Absolute Timing- 5 points
Acute Hearing- 2 points per level
Acute Taste and Smell- 2 points per level
Acute Vision- 2 points per level
Alertness- 5 points per level
Ambidexterity- 10 points
Animal Empathy- 5 points
Charisma- 5 points per level
Clerical Investment- 5 points
Combat Reflexes- 15 points
Common Sense- 10 points
Danger Sense- 15 points
Double-Jointed- 5 points
Eidetic Memory- 30 or 60 points, depends on the level
Empathy- 15 points
Fore-Sight- 15 points
High Pain Threshold- 10 points
Immunity to Disease [ specify ]- 10 points
Intuition- 15 points
Language Talent- 2 points per level
Lightning Calculator- 5 points
Longevity- 5 points
Luck- 15 or 30 points
Mathematical Ability- 10 points
Military Rank- 5 points per rank level
Musical Ability- 1 point per level
Night Vision- 10 points
Peripheral Vision- 15 points
Rapid Healing- 5 points
Strong Will- 4 points per level
Telepathy- 30 points
Toughness- 10 or 25 points, describe to GM for point value
Unusual Background- 10 points
Voice- 10 points
Wealth- 10 points
Family Member Connection - 5 points
Close Friend Connection - 10 points
Love Interest Connection - 15 points
Official Character Connection - 20 points
Skills
Animal Skills
- Spoiler:
- Animal Handling- 4 points
Packing- 4 points
Riding- 3 points
Veterinary- 4 points
Artistic Skills
- Spoiler:
- Artist- 4 points
Bard- 3 points
Calligraphy- 3 points
Dancing- 3 points
Musical Instrument (must specify)- 4 points
Photography- 3 points
Poetry- 3 points
Sculpting- 3 points
Singing- 2 points
Writing- 3 points
Athletic Skills
- Spoiler:
- Acrobatics- 4 points
Breath Control- 5 points
Jumping- 2 points
Parachuting- 2 points
Running- 4 points
Scuba- 3 points
Skiing- 4 points
Sports (must specify)- 3 points
Swimming- 2 points
Throwing- 4 points
Combat/Weapon Skills
- Spoiler:
- Axe/Mace- 3 points
Axe Throwing- 2 points
Blackjack- 2 points
Black Powder Weapons- 2 points
Blowpipe- 4 points
Bolas- 3 points
Bow- 4 points
Brawling- 2 points
Broadsword- 3 points
Crossbow- 2 points
Fast-Draw- 2 points
Fencing- 3 points
Flail- 4 points
Gunner- 3 points
Rifle- 3 points
Pistol- 3 points
Shotgun- 3 points
Submachine Gun- 3 points
Assault Rifle- 3 points
Judo- 4 points
Karate- 4 points
Knife- 2 points
Knife Throwing- 2 points
Lance- 3 points
Lasso- 3 points
Net- 4 points
Polearm- 3 points
Shield- 2 points
Shortsword- 2 points
Sling- 4 points
Spear- 3 points
Spear Throwing- 2 points
Speed-Load- 2 points
Staff- 4 points
Two-Handed Axe/ Mace- 3 points
Two-Handed Sword- 3 points
Whip- 3 points
Slingshot-4 points
Craft Skills
- Spoiler:
- Armoury- 3 points
Blacksmith- 3 points
Carpentry- 2 points
Cooking- 2 points
Jeweler- 4 points
Leatherworking- 2 points
Mechanic (must specify auto., diesal, etc.)- 3 points
Pottery- 3 points
Shipbuilding- 4 points
Woodworking- 3 points
Language Skills
- Spoiler:
- Languages (must specify)- depends on language
Gesture- 2 points
Sign Language- 3 points
Telegraphy (Morse code)- 2 points
Medical Skills
- Spoiler:
- Diagnosis- 4 points
First Aid- 2 points
Hypnotism- 4 points
Physician- 4 points
Surgery- 5 points
Outdoor Skills
- Spoiler:
- Climbing- 3 points
Fishing- 2 points
Naturalist- 4 points
Navigation- 4 points
Seamanship- 2 points
Survival (specify terrain)- 3 points
Tracking- 3 points
Professional Skills
- Spoiler:
- Accounting- 4 points
Computer Operation- 2 points
Electronics Operation- 3 points
Law- 4 points
Scientific Skills
- Spoiler:
- Agronomy- 3 points
Anatomy - 4 points
Anthropology- 4 points
Archeaology- 4 points
Architecture- 3 points
Astronomy- 4 points
Biochemistry- 5 points
Biology - 4 points
Botany- 4 points
Chemistry- 4 points
Computer Programming- 4 points
Criminology- 3 points
Ecology- 4 points
Economics- 4 points
Electronics- 4 points
Engineering - 5 points
Forensics- 4 points
Genetics- 5 points
Geology- 4 points
History- 4 points
Linguistics- 5 points
Literature- 4 points
Mathematics- 4 points
Metallurgy- 4 points
Meteorolgy- 3 points
Nuclear Physics- 5 points
Occultism- 3 points
Physics- 4 points
Physiology- 5 points
Political Science - 4 points
Prospecting- 3 points
Psychology- 4 points
Research- 3 points
Theology- 4 points
Social Skills
- Spoiler:
- Acting- 3 points
Administration- 3 points
Area Knowledge (must specify)- 2 points
Carousing- 3 points
Diplomacy- 4 points
Fast-Talk- 3 points
Gambling- 3 points
Intimidation [acting] - 3 points
Leadership- 3 points
Merchant- 3 points
Performance- 3 points
Politics- 3 points
Savoir-Faire (manners)- 2 points
Sex Appeal- 3 points
Strategy- 4 points
Tactics- 4 points
Teaching- 3 points
Thief/Spy Skills
- Spoiler:
- Camouflage- 2 points
Demolition- 3 points
Detect Lies- 4 points
Disguise- 3 points
Escape- 4 points
Forgery- 4 points
Holdout- 3 points
Intelligence Analysis- 4 points
Interrogation- 3 points
Lip Reading- 3 points
Lockpicking- 3 points
Pickpocket- 4 points
Poisons- 4 points
Scrounging- 2 points
Shadowing- 3 points
Sleight of Hand- 4 points
Stealth- 3 points
Streetwise- 3 points
Traps- 3 points
Underwater Demolition- 3 points
Ventriloquism- 4 points
Vehicle Skills
- Spoiler:
- Bicycling- 2 points
Boating- 3 points
Driving (must specify type of vehicle)- 3 points
Motorcycle- 3 points
Piloting (must specify aircraft type)- 3 points
Powerboat- 3 points